At a recent media briefing in Berlin hosted by Frogster Interactive – the online-games publisher charged withTera Online Gold localising Tera for the European market – the game’s chief producer Chul Woong Hwang spoke to us about a few of the factors that set Tera apart from the existing crop of MMOGs.
This is a cool feature the dev team had always worked on, kind of like the extension of the power of influence of the Vanarch. They worked on it a lot and as of yet they have not been able to make a solution that is rewarding to both the jailer and the jailee. As a Vanarch I have the power to put someone in jail but as someone put in jail it needs to be engaging in some way as well. We can't let players punish other players without some form of retribution. As of yet the development team has not been able to find that balance. It is not in the game as of right now.
Is this a feature you're still confident is going to make it in and you just want to make sure it's right before implementing it? Chris Hager: It's one of those things where we would like to put it in but we can't put it in until it's balanced correctly. If it hits the chopping block because we can't find a way to balance it then I would rather take the feature out than put an unbalanced feature in.
I will say it has been developed, we're just waiting to sign off on it. I think everybody will be really pleased with the changes, or lack of changes, I guess. I've seen them myself both in the client and in screenshots and if you had not known about the Elin before versus after, you would never be able to tell there was a change. I think even players who know about the Elin would be hard pressed toBuy RS Gold find the changes. I think overall everyone will be pretty happy with these minimal changes.
Relation articles:
http://gameoftera.blogdetik.com/2011/08/26/tera-gold-cheap-the-sensation/
http://safewowgold.blogspot.com/2011/08/rs-gold-chopping-block.html
没有评论:
发表评论